This exciting semester course is a sequel to Computer Graphics 1, with several new STEM Engineering projects and units that are designed for the student interested in developing further skills and knowledge, while trying more complex processes and some new software packages. Students will work alone and in small groups to develop solutions to creative design problems. While expanding on processes explored in Computer Graphics 1, new areas such as 2D Flash Game design, Character animation, post production video effects, architectural modeling, lighting, walkthroughs, and rendering, box modeling and game development are introduced. New software packages include Adobe After Effects, Adobe Audition and Revit. This course is a prerequisite for Advanced Computer Graphics and Design.