Welcome to my classroom and my 22nd year here at State College High School.
I am fortunate to have received the Technology & Engineering Education Association of Pennsylvania (TEEAP) High School Teacher of the Year Award, and a Teacher Excellence Award, from the International Technology Engineering Education Association (ITEEA) 2013-14.
I have been a Technology Education/STEM teacher, at the State College Area High School, since September 1993. I am graduate of Millersville University (Magna Cum Laude), with a Bachelor of Science degree in Technology Education. My wife and I have a daughter, who will be joining me at the high school this year, as an incoming ninth grader. Over the years I have been involved with teaching courses for the Community Education program, middle school summer camps, and PDE graduate classes, for teachers, through the Local IU No.10. These classes have been in the areas of visual communications, STEM, and multimedia. At State High, I have taught Drafting and Design, woodworking, Video/Film Technology, and I am currently the primary Computer Engineering Graphics and Design Teacher.
Currently we are working with the CIMP-3D lab of the ARL to develop curriculum connections with our Additive Manufacturing Units and engineering at PSU.
Computer Graphics 1 - Course F/S554 - Program Highlights (This is a half-year,
mixed grade level course, for all students. No previous skills are required. All projects are completed in class) There are other class
projects that lead up to these culminating projects.
- Using 3D Studio Max, 3D modeling and animation software, each
student will get to 3D
print take home models that he or she has designed in
- Using 3D Studio Max, rendered animations will be created, with ties
to video game level designs, and architectural walkthroughs.
- Photoshop will be used to
make a take home (mouse pad, poster, or T-shirt), and used to make a Laser Engraved
take home design.
is used to make a short video edit project, including music, titles, and
is used to make a short "Special Effects" personal logo similar
to the introduction to a high impact television show.
is used to build and program an E-card. This begins the process of
game development for CG2.
Engineering Graphics 2 F/S 555 - Program Highlights (This is a half-year,
mixed grade level course, and all projects are completed in class) There are
other class projects that lead up to these culminating projects.
- Using Autodesk Revit, each student will redesign a room of their
actual house or apartment, and fully render an animated architectural
walkthrough, with full materials and changes noted by
photographs. The finished animation will be rendered in Adobe
Premiere and uploaded to Youtube for portfolio development.
- In a small group project, students will
design a STEM project incorporating CAD, 3D modeling, 3D printing, and laser cutting.
Each group will construct and test their designs during an in class
challenge. An example project for this unit includes a water
bottle rocket, complete with a CAD designed, laser cut conical top, and
laser cut or 3d printed fins. Finished designs could be propelled 200 - 300 feet using nothing more than water and air pressure.
3D Studio Max, The star character of
video game will be created and textured, for use in our Unity project.
- Using Unity3D, a 3D video
game will be created for PC or Mac play. Models will
be directly imported from 3D Studio Max. In Unity, the scene will be
This is an awesome introductory level game project, which ties together
Photoshop for materials, 3D Studio for models, sound editing, and
programming, using C# or Java.
- Using Wix, an online web page developer, each student will create an
online portfolio, complete with slideshows, videos, animations, screen
shots, and text, that documents your progression through each project.
I am looking forward to a great year, with some exciting new tools to bring design and engineering together in a fun way. Thanks to a grant, we now have several Makerbot 3D printers in the room. We also have a laser engraver/cutter in the room. These will allow us to make some very cool projects!
My Teaching Schedule for 2014-15:
PD1 - Advanced Computer Engineering Graphics
PD4 - Computer Graphics and Design 1
PD6 - Computer Engineering Graphics and Design 2
PD7 - Advanced Computer Engineering Graphics
PD8 - Computer Graphics and Design 1
Links to Outstanding Student Portfolios for the 2013-14 school year:
Devin Christian - Advanced Computer Engineering Graphics and Design (Senior)
Jacob Keller - Advanced Computer Engineering Graphics and Design (Junior)
Nick Feffer - Advanced Computer Engineering Graphics and Design (Freshmen)
Links to Outstanding Student Portfolios for the 2012-13 school year:
Kevin Liang - Advanced Computer Graphics and Design (Sophomore)