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Course Descriptions

Engineering Design, Visual Communication:

Computer Graphics 1 - S 554 

Suggested Grade Level 09-12

This semester course offers a fantastic way to be introduced to a variety of computer engineering graphic software packages and concepts. These software packages will be used to develop 2D and 3D model animations, image designs, 3D prototypes, 3D prints, laser etch and cut designs, and for Video Game development. This is a hands-on, project oriented class, with several take home, personal projects. The aim is to prepare students for postsecondary majors in engineering fields, computer science, video game design, film production, industrial design, and a host of other STEM related majors. Software packages introduced in this course include: Autodesk’s, 3D Studio and AutoCAD, Solidworks, Adobe Photoshop, Premiere, and After Effects, and a couple of 3D printing applications. Unity is introduced for video game design. Concepts of STEM technology will be learned while each student works on his or her own in class computer. Each student will develop several 3D prints on our in class 3D printers, and laser engraved projects, using our Epilog laser. The goal is to enhance and develop skills for all State High graduates as you enter an increasingly technological world. This course is a prerequisite for Computer Engineering Graphics 2.

Computer Graphics 2 - S 555 

Suggested Grade Level 09-12

Prerequisites: Successful completion of Computer Graphics 1 with at least “C” average or better.

This semester course is a follow up, in every aspect, to Computer Graphics 1. In the level one course, you were introduced to a great deal of software and media. You will now build depth in ability, content, and knowledge. There are also totally new and unique units in this course. You will be developing, two C# programmed video games in Unity 3D. We will develop an architectural room redesign project, in Autodesk’s Revit and 3D Studio, including a camera animated walk-through. You will be tasked to complete a group, STEM design challenge project, which includes 3D printed, and laser cut parts, built as a prototype, and entered into a fun, class challenge competition. Also you will develop an online web portfolio, to document and share your projects via the web. Throughout your experience, we will continue to make connections to various fields of study, including, but not limited to: engineering fields, computer science, video game design, film and video production, web design, and a host of other STEM design majors.

 Advanced Computer Graphics 3 - Y551

Suggested Grade Level 10-12

Prerequisites: Successful completion of Computer Engineering Graphics 2 with a “C” average or better.

Advanced Computer Engineering Graphics and Design is a year-long sequel to Computer Graphics 1 and Computer Engineering Graphics 2, and is a weighted academic course. In individual and group projects, Participants will research problems and employ the creative problem solving process. Along with all software previously used, you will create 3D CAD models, used in the creation of several STEM design challenges. Several new video game development projects will also build your programming and game development skills. You will also use various table top tools and machines, along with computer modeling and animation software, to arrive at solutions to these STEM design challenges. Throughout your experiences, we will continue to make connections to various fields of study, including, but not limited to: engineering fields, computer science, industrial design, video game design, film and video production, web design, and a host of other STEM design majors.. Final projects will be presented using an online web based portfolio. Many students use these portfolios for college application or scholarship consideration. You should be prepared to do work of an advanced nature, which challenges abilities gained in earlier classes. Colleges and post-secondary fields will be explored, as you look ahead to utilizing the skills from your Computer Engineering Graphics class experiences.

Advanced Coding and Game Dev - Y831

Suggested Grade Level 10-12

Prerequisites: Successful completion of Computer Graphics 1 with a “C” average or better.

Advanced Coding and Game Development is a year‐long, weighted academic course. The units and projects in this course are meant to take your coding and game design skills to the next level. Units will include: 3D modeling and scene development, animation, lighting, materials and shading,, character modeling, sound development, and certainly coding. Programs used include: Unity, 3D Studio, Photoshop, Illustrator, and Visual Studio.  Along with teacher led game development activities, you will have the opportunity to create your own unique games by following a "Game Development Document" you will create, outlining your process, game genre, and all assets needed, to complete your tasks. These games will serve as your capstone culminating projects, and will be published in one of these formats: PC, Android, or Web.

Video Media Technology - S 565 

Suggested Grade Level 09-12

This semester elective explores the process of writing, shooting and editing video productions using the latest technology in video and film effects. This is a hands-on course to produce a variety of video and media productions. Play the role of screenwriter, director, and cinematographer as you create projects to entertain and inform using Adobe Photoshop, Premiere, After Effects, Illustrator, and Audition. Classroom resources available to you include; non-linear editing software, cameras available for checkout, and sound production equipment. Create stunning student-made videos from beginning to end. Learn how to implement green screen technology, motion graphics, title sequences, video effects and camera techniques into your productions. Produce teacher-assigned and student-selected projects as you share finished video productions with family, friends, and classmates through a Web-based portfolio. 

 

Materials Processing:

Materials Processing 1 - S 570 

Suggested Grade Level 09-12

Materials Processing 1 is a semester long hands-on course open to all interested students; no prior experience is necessary. Focusing on the “T” and “E” of STEM (Science, Technology, Engineering and Math), students in this course can develop lifelong skills in the safe use of tools and machines, sketching and project planning, and woodworking while making guided and student-selected projects. Concepts from Math and Science are also utilized in measuring and the design process. Students will have the opportunity to utilize common tools and machines and new technologies such as a CNC router and laser engraver. By enrolling in this exciting hands-on, project-oriented class, students can develop practical skills, learn how to solve problems, and create valuable projects to be taken home to enjoy.

Materials Processing 2 - Y572

Suggested Grade Level 10-12

Prerequisites: Completion of Materials Processing 1 with a grade of “C” or better

Materials Processing 2 is a year long hands-on course intended to further develop skills presented in Materials Processing 1. Using STEM (Science,Technology, Engineering and Math), students can continue developing lifelong skills in the safe use of tools and machines, sketching and project planning, and woodworking while making student-selected projects. Additional techniques will be presented in machining, joinery, fastening and gluing, and finishing. A problem-solving challenge will also be assigned during the length of the course where students design and construct a prototype that meets specific goals. Opportunities to use more advanced equipment such as a CNC router and laser engraver will also be present. By enrolling in this exciting hands-on, project-oriented class, students can continue developing practical skills, learn how to solve problems and make repairs, and create valuable projects to be taken home to enjoy. This course can be used as a graduation project course.

Materials Processing 3 - Y573

Suggested Grade Level 11-12

Prerequisites: Completion of Materials Processing 2 with a grade of “C” or better

Materials Processing 3 is designed for students skilled in the use of tools, woodworking machines and techniques, as presented in Materials Processing 2. Using those skills along with subtractive manufacturing processes, students will work together to fabricate and assemble parts to create finished products. Beginning with a survey and research on community needs, prototypes will be developed and tested to create the best possible solution. Once a design has been mass produced, those items could be sold to pay for material and production costs, including the cost of the projects taken home by students. Opportunities for individual, student-select projects will also be available during this year-long course. Student-selected projects should illustrate the principles of good design, methods of joinery and skills learned from the previous materials course. By enrolling in this exciting hands-on, project-oriented class, students can continue developing practical skills, learn how to work in a team, and create valuable projects to be taken home to enjoy. This can be used as graduation project course.